js画布裁剪插件特效代码

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以下是 js画布裁剪插件特效代码 的示例演示效果:

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部分效果截图1:

js画布裁剪插件特效代码

部分效果截图2:

js画布裁剪插件特效代码

HTML代码(index.html):

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>js画布裁剪插件</title>
<link rel="stylesheet" href="css/master.css">
<link rel="stylesheet" href="css/prism.css">
<style>
pre { margin-left: 15px !important }
</style>

<!--[if lt IE 9]>
<script src="js/excanvas.js"></script>
<![endif]-->

<script src="js/prism.js"></script>
<script src="js/master.js"></script>
<script src="js/fabric.js"></script>
</head>
<body>
<script>
(function() {

var s = document.createElement('script'), t = document.getElementsByTagName('script')[0];
s.async = true;
s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
t.parentNode.insertBefore(s, t);

if (document.location.hostname === 'localhost') {
var links = document.getElementById('header').getElementsByTagName('a');
for (var i = 0, len = links.length; i < len; i++) {
// very retarted fix but fuck it
links[i].href = links[i].href.replace('fabricjs.com', 'localhost:4000');
}
}
})();
</script>

<div id="bd-wrapper">
<h2><span>Fabric.js demos</span> &middot; Clipping</h2>

<canvas id="c" width="500" height="500" style="border:1px solid #aaa"></canvas>

<script id="main">var canvas = new fabric.Canvas('c');
var radius = 300;

fabric.Image.fromURL('images/pug_small.jpg', function(img) {
img.scale(0.5).set({
left: 250,
top: 250,
angle: -15,
clipTo: function (ctx) {
ctx.arc(0, 0, radius, 0, Math.PI * 2, true);
}
});
canvas.add(img).setActiveObject(img);
});

(function animate() {
fabric.util.animate({
startValue: Math.round(radius) === 50 ? 50 : 300,
endValue: Math.round(radius) === 50 ? 300 : 50,
duration: 1000,
onChange: function(value) {
radius = value;
canvas.renderAll();
},
onComplete: animate
});
})();
</script>
</div>
<script>
(function(){
var mainScriptEl = document.getElementById('main');
if (!mainScriptEl) return;
var preEl = document.createElement('pre');
var codeEl = document.createElement('code');
codeEl.innerHTML = mainScriptEl.innerHTML;
codeEl.className = 'language-javascript';
preEl.appendChild(codeEl);
document.getElementById('bd-wrapper').appendChild(preEl);
})();
</script>
</body>
</html>

JS代码(excanvas.js):

// Copyright 2006 Google Inc.//// Licensed under the Apache License,Version 2.0 (the "License");
	// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing,software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// Known Issues://// * Patterns only support repeat.// * Radial gradient are not implemented. The VML version of these look very// different from the canvas one.// * Clipping paths are not implemented.// * Coordsize. The width and height attribute have higher priority than the// width and height style values which isn't correct.// * Painting mode isn't implemented.// * Canvas width/height should is using content-box by default. IE in// Quirks mode will draw the canvas using border-box. Either change your// doctype to HTML5// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype)// or use Box Sizing Behavior from WebFX// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html)// * Non uniform scaling does not correctly scale strokes.// * Optimize. There is always room for speed improvements.// Only add this code if we do not already have a canvas implementationif (!document.createElement('canvas').getContext){
	(function(){
	// alias some functions to make (compiled) code shorter var m = Math;
	var mr = m.round;
	var ms = m.sin;
	var mc = m.cos;
	var abs = m.abs;
	var sqrt = m.sqrt;
	// this is used for sub pixel precision var Z = 10;
	var Z2 = Z / 2;
	var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1];
	/** * This funtion is assigned to the <canvas> elements as element.getContext(). * @this{
	HTMLElement}
* @return{
	CanvasRenderingContext2D_}
*/
 function getContext(){
	return this.context_ || (this.context_ = new CanvasRenderingContext2D_(this));
}
var slice = Array.prototype.slice;
	/** * Binds a function to an object. The returned function will always use the * passed in{
	@code obj}
as{
	@code this}
. * * Example:* * g = bind(f,obj,a,b) * g(c,d) // will do f.call(obj,a,b,c,d) * * @param{
	Function}
f The function to bind the object to * @param{
	Object}
obj The object that should act as this when the function * is called * @param{
	*}
var_args Rest arguments that will be used as the initial * arguments when the function is called * @return{
	Function}
A new function that has bound this */
 function bind(f,obj,var_args){
	var a = slice.call(arguments,2);
	return function(){
	return f.apply(obj,a.concat(slice.call(arguments)));
}
;
}
function encodeHtmlAttribute(s){
	return String(s).replace(/&/g,'&amp;
	').replace(/"/g,'&quot;
	');
}
function addNamespace(doc,prefix,urn){
	if (!doc.namespaces[prefix]){
	doc.namespaces.add(prefix,urn,'#default#VML');
}
}
function addNamespacesAndStylesheet(doc){
	addNamespace(doc,'g_vml_','urn:schemas-microsoft-com:vml');
	addNamespace(doc,'g_o_','urn:schemas-microsoft-com:office:office');
	// Setup default CSS. Only add one style sheet per document if (!doc.styleSheets['ex_canvas_']){
	var ss = doc.createStyleSheet();
	ss.owningElement.id = 'ex_canvas_';
	ss.cssText = 'canvas{
	display:inline-block;
	overflow:hidden;
	' + // default size is 300x150 in Gecko and Opera 'text-align:left;
	width:300px;
	height:150px}
';
}
}
// Add namespaces and stylesheet at startup. addNamespacesAndStylesheet(document);
	var G_vmlCanvasManager_ ={
	init:function(opt_doc){
	var doc = opt_doc || document;
	// Create a dummy element so that IE will allow canvas elements to be // recognized. doc.createElement('canvas');
	doc.attachEvent('onreadystatechange',bind(this.init_,this,doc));
}
,init_:function(doc){
	// find all canvas elements var els = doc.getElementsByTagName('canvas');
	for (var i = 0;
	i < els.length;
	i++){
	this.initElement(els[i]);
}
}
,/** * Public initializes a canvas element so that it can be used as canvas * element from now on. This is called automatically before the page is * loaded but if you are creating elements using createElement you need to * make sure this is called on the element. * @param{
	HTMLElement}
el The canvas element to initialize. * @return{
	HTMLElement}
the element that was created. */
 initElement:function(el){
	if (!el.getContext){
	el.getContext = getContext;
	// Add namespaces and stylesheet to document of the element. addNamespacesAndStylesheet(el.ownerDocument);
	// Remove fallback content. There is no way to hide text nodes so we // just remove all childNodes. We could hide all elements and remove // text nodes but who really cares about the fallback content. el.innerHTML = '';
	// do not use inline function because that will leak memory el.attachEvent('onpropertychange',onPropertyChange);
	el.attachEvent('onresize',onResize);
	var attrs = el.attributes;
	if (attrs.width && attrs.width.specified){
	// TODO:use runtimeStyle and coordsize // el.getContext().setWidth_(attrs.width.nodeValue);
	el.style.width = attrs.width.nodeValue + 'px';
}
else{
	el.width = el.clientWidth;
}
if (attrs.height && attrs.height.specified){
	// TODO:use runtimeStyle and coordsize // el.getContext().setHeight_(attrs.height.nodeValue);
	el.style.height = attrs.height.nodeValue + 'px';
}
else{
	el.height = el.clientHeight;
}
//el.getContext().setCoordsize_()}
return el;
}
}
;
	function onPropertyChange(e){
	var el = e.srcElement;
	switch (e.propertyName){
	case 'width':el.getContext().clearRect();
	el.style.width = el.attributes.width.nodeValue + 'px';
	// In IE8 this does not trigger onresize. el.firstChild.style.width = el.clientWidth + 'px';
	break;
	case 'height':el.getContext().clearRect();
	el.style.height = el.attributes.height.nodeValue + 'px';
	el.firstChild.style.height = el.clientHeight + 'px';
	break;
}
}
function onResize(e){
	var el = e.srcElement;
	if (el.firstChild){
	el.firstChild.style.width = el.clientWidth + 'px';
	el.firstChild.style.height = el.clientHeight + 'px';
}
}
G_vmlCanvasManager_.init();
	// precompute "00" to "FF" var decToHex = [];
	for (var i = 0;
	i < 16;
	i++){
	for (var j = 0;
	j < 16;
	j++){
	decToHex[i * 16 + j] = i.toString(16) + j.toString(16);
}
}
function createMatrixIdentity(){
	return [ [1,0,0],[0,1,0],[0,0,1] ];
}
function matrixMultiply(m1,m2){
	var result = createMatrixIdentity();
	for (var x = 0;
	x < 3;
	x++){
	for (var y = 0;
	y < 3;
	y++){
	var sum = 0;
	for (var z = 0;
	z < 3;
	z++){
	sum += m1[x][z] * m2[z][y];
}
result[x][y] = sum;
}
}
return result;
}
function copyState(o1,o2){
	o2.fillStyle = o1.fillStyle;
	o2.lineCap = o1.lineCap;
	o2.lineJoin = o1.lineJoin;
	o2.lineWidth = o1.lineWidth;
	o2.miterLimit = o1.miterLimit;
	o2.shadowBlur = o1.shadowBlur;
	o2.shadowColor = o1.shadowColor;
	o2.shadowOffsetX = o1.shadowOffsetX;
	o2.shadowOffsetY = o1.shadowOffsetY;
	o2.strokeStyle = o1.strokeStyle;
	o2.globalAlpha = o1.globalAlpha;
	o2.font = o1.font;
	o2.textAlign = o1.textAlign;
	o2.textBaseline = o1.textBaseline;
	o2.arcScaleX_ = o1.arcScaleX_;
	o2.arcScaleY_ = o1.arcScaleY_;
	o2.lineScale_ = o1.lineScale_;
}
var colorData ={
	aliceblue:'#F0F8FF',antiquewhite:'#FAEBD7',aquamarine:'#7FFFD4',azure:'#F0FFFF',beige:'#F5F5DC',bisque:'#FFE4C4',black:'#000000',blanchedalmond:'#FFEBCD',blueviolet:'#8A2BE2',brown:'#A52A2A',burlywood:'#DEB887',cadetblue:'#5F9EA0',chartreuse:'#7FFF00',chocolate:'#D2691E',coral:'#FF7F50',cornflowerblue:'#6495ED',cornsilk:'#FFF8DC',crimson:'#DC143C',cyan:'#00FFFF',darkblue:'#00008B',darkcyan:'#008B8B',darkgoldenrod:'#B8860B',darkgray:'#A9A9A9',darkgreen:'#006400',darkgrey:'#A9A9A9',darkkhaki:'#BDB76B',darkmagenta:'#8B008B',darkolivegreen:'#556B2F',darkorange:'#FF8C00',darkorchid:'#9932CC',darkred:'#8B0000',darksalmon:'#E9967A',darkseagreen:'#8FBC8F',darkslateblue:'#483D8B',darkslategray:'#2F4F4F',darkslategrey:'#2F4F4F',darkturquoise:'#00CED1',darkviolet:'#9400D3',deeppink:'#FF1493',deepskyblue:'#00BFFF',dimgray:'#696969',dimgrey:'#696969',dodgerblue:'#1E90FF',firebrick:'#B22222',floralwhite:'#FFFAF0',forestgreen:'#228B22',gainsboro:'#DCDCDC',ghostwhite:'#F8F8FF',gold:'#FFD700',goldenrod:'#DAA520',grey:'#808080',greenyellow:'#ADFF2F',honeydew:'#F0FFF0',hotpink:'#FF69B4',indianred:'#CD5C5C',indigo:'#4B0082',ivory:'#FFFFF0',khaki:'#F0E68C',lavender:'#E6E6FA',lavenderblush:'#FFF0F5',lawngreen:'#7CFC00',lemonchiffon:'#FFFACD',lightblue:'#ADD8E6',lightcoral:'#F08080',lightcyan:'#E0FFFF',lightgoldenrodyellow:'#FAFAD2',lightgreen:'#90EE90',lightgrey:'#D3D3D3',lightpink:'#FFB6C1',lightsalmon:'#FFA07A',lightseagreen:'#20B2AA',lightskyblue:'#87CEFA',lightslategray:'#778899',lightslategrey:'#778899',lightsteelblue:'#B0C4DE',lightyellow:'#FFFFE0',limegreen:'#32CD32',linen:'#FAF0E6',magenta:'#FF00FF',mediumaquamarine:'#66CDAA',mediumblue:'#0000CD',mediumorchid:'#BA55D3',mediumpurple:'#9370DB',mediumseagreen:'#3CB371',mediumslateblue:'#7B68EE',mediumspringgreen:'#00FA9A',mediumturquoise:'#48D1CC',mediumvioletred:'#C71585',midnightblue:'#191970',mintcream:'#F5FFFA',mistyrose:'#FFE4E1',moccasin:'#FFE4B5',navajowhite:'#FFDEAD',oldlace:'#FDF5E6',olivedrab:'#6B8E23',orange:'#FFA500',orangered:'#FF4500',orchid:'#DA70D6',palegoldenrod:'#EEE8AA',palegreen:'#98FB98',paleturquoise:'#AFEEEE',palevioletred:'#DB7093',papayawhip:'#FFEFD5',peachpuff:'#FFDAB9',peru:'#CD853F',pink:'#FFC0CB',plum:'#DDA0DD',powderblue:'#B0E0E6',rosybrown:'#BC8F8F',royalblue:'#4169E1',saddlebrown:'#8B4513',salmon:'#FA8072',sandybrown:'#F4A460',seagreen:'#2E8B57',seashell:'#FFF5EE',sienna:'#A0522D',skyblue:'#87CEEB',slateblue:'#6A5ACD',slategray:'#708090',slategrey:'#708090',snow:'#FFFAFA',springgreen:'#00FF7F',steelblue:'#4682B4',tan:'#D2B48C',thistle:'#D8BFD8',tomato:'#FF6347',turquoise:'#40E0D0',violet:'#EE82EE',wheat:'#F5DEB3',whitesmoke:'#F5F5F5',yellowgreen:'#9ACD32'}
;
	function getRgbHslContent(styleString){
	var start = styleString.indexOf('(',3);
	var end = styleString.indexOf(')',start + 1);
	var parts = styleString.substring(start + 1,end).split(',');
	// add alpha if needed if (parts.length != 4 || styleString.charAt(3) != 'a'){
	parts[3] = 1;
}
return parts;
}
function percent(s){
	return parseFloat(s) / 100;
}
function clamp(v,min,max){
	return Math.min(max,Math.max(min,v));
}
function hslToRgb(parts){
	var r,g,b,h,s,l;
	h = parseFloat(parts[0]) / 360 % 360;
	if (h < 0) h++;
	s = clamp(percent(parts[1]),0,1);
	l = clamp(percent(parts[2]),0,1);
	if (s == 0){
	r = g = b = l;
	// achromatic}
else{
	var q = l < 0.5 ? l * (1 + s):l + s - l * s;
	var p = 2 * l - q;
	r = hueToRgb(p,q,h + 1 / 3);
	g = hueToRgb(p,q,h);
	b = hueToRgb(p,q,h - 1 / 3);
}
return '#' + decToHex[~~(r * 255)] + decToHex[~~(g * 255)] + decToHex[~~(b * 255)];
}
function hueToRgb(m1,m2,h){
	if (h < 0) h++;
	if (h > 1) h--;
	if (6 * h < 1) return m1 + (m2 - m1) * 6 * h;
	else if (2 * h < 1) return m2;
	else if (3 * h < 2) return m1 + (m2 - m1) * (2 / 3 - h) * 6;
	else return m1;
}
var processStyleCache ={
}
;
	function processStyle(styleString){
	if (styleString in processStyleCache){
	return processStyleCache[styleString];
}
var str,alpha = 1;
	styleString = String(styleString);
	if (styleString.charAt(0) == '#'){
	str = styleString;
}
else if (/^rgb/.test(styleString)){
	var parts = getRgbHslContent(styleString);
	var str = '#',n;
	for (var i = 0;
	i < 3;
	i++){
	if (parts[i].indexOf('%') != -1){
	n = ~~(percent(parts[i]) * 255);
}
else{
	n = +parts[i];
}
str += decToHex[clamp(n,0,255)];
}
alpha = +parts[3];
}
else if (/^hsl/.test(styleString)){
	var parts = getRgbHslContent(styleString);
	str = hslToRgb(parts);
	alpha = parts[3];
}
else{
	str = colorData[styleString] || styleString;
}
return processStyleCache[styleString] ={
	color:str,alpha:alpha}
;
}
var DEFAULT_STYLE ={
	style:'normal',variant:'normal',weight:'normal',size:10,family:'sans-serif'}
;
	// Internal text style cache var fontStyleCache ={
}
;
	function processFontStyle(styleString){
	if (fontStyleCache[styleString]){
	return fontStyleCache[styleString];
}
var el = document.createElement('div');
	var style = el.style;
	try{
	style.font = styleString;
}
catch (ex){
	// Ignore failures to set to invalid font.}
return fontStyleCache[styleString] ={
	style:style.fontStyle || DEFAULT_STYLE.style,variant:style.fontVariant || DEFAULT_STYLE.variant,weight:style.fontWeight || DEFAULT_STYLE.weight,size:style.fontSize || DEFAULT_STYLE.size,family:style.fontFamily || DEFAULT_STYLE.family}
;
}
function getComputedStyle(style,element){
	var computedStyle ={
}
;
	for (var p in style){
	computedStyle[p] = style[p];
}
// Compute the size var canvasFontSize = parseFloat(element.currentStyle.fontSize),fontSize = parseFloat(style.size);
	if (typeof style.size == 'number'){
	computedStyle.size = style.size;
}
else if (style.size.indexOf('px') != -1){
	computedStyle.size = fontSize;
}
else if (style.size.indexOf('em') != -1){
	computedStyle.size = canvasFontSize * fontSize;
}
else if(style.size.indexOf('%') != -1){
	computedStyle.size = (canvasFontSize / 100) * fontSize;
}
else if (style.size.indexOf('pt') != -1){
	computedStyle.size = fontSize / .75;
}
else{
	computedStyle.size = canvasFontSize;
}
// Different scaling between normal text and VML text. This was found using // trial and error to get the same size as non VML text. computedStyle.size *= 0.981;
	return computedStyle;
}
function buildStyle(style){
	return style.style + ' ' + style.variant + ' ' + style.weight + ' ' + style.size + 'px ' + style.family;
}
var lineCapMap ={
	'butt':'flat','round':'round'}
;
	function processLineCap(lineCap){
	return lineCapMap[lineCap] || 'square';
}
/** * This class implements CanvasRenderingContext2D interface as described by * the WHATWG. * @param{
	HTMLElement}
canvasElement The element that the 2D context should * be associated with */
 function CanvasRenderingContext2D_(canvasElement){
	this.m_ = createMatrixIdentity();
	this.mStack_ = [];
	this.aStack_ = [];
	this.currentPath_ = [];
	// Canvas context properties this.strokeStyle = '#000';
	this.fillStyle = '#000';
	this.lineWidth = 1;
	this.lineJoin = 'miter';
	this.lineCap = 'butt';
	this.miterLimit = Z * 1;
	this.globalAlpha = 1;
	this.font = '10px sans-serif';
	this.textAlign = 'left';
	this.textBaseline = 'alphabetic';
	this.canvas = canvasElement;
	var cssText = 'width:' + canvasElement.clientWidth + 'px;
	height:' + canvasElement.clientHeight + 'px;
	overflow:hidden;
	position:absolute';
	var el = canvasElement.ownerDocument.createElement('div');
	el.style.cssText = cssText;
	canvasElement.appendChild(el);
	var overlayEl = el.cloneNode(false);
	// Use a non transparent background. overlayEl.style.backgroundColor = 'red';
	overlayEl.style.filter = 'alpha(opacity=0)';
	canvasElement.appendChild(overlayEl);
	this.element_ = el;
	this.arcScaleX_ = 1;
	this.arcScaleY_ = 1;
	this.lineScale_ = 1;
}
var contextPrototype = CanvasRenderingContext2D_.prototype;
	contextPrototype.clearRect = function(){
	if (this.textMeasureEl_){
	this.textMeasureEl_.removeNode(true);
	this.textMeasureEl_ = null;
}
this.element_.innerHTML = '';
}
;
	contextPrototype.beginPath = function(){
	// TODO:Branch current matrix so that save/restore has no effect // as per safari docs. this.currentPath_ = [];
}
;
	contextPrototype.moveTo = function(aX,aY){
	var p = getCoords(this,aX,aY);
	this.currentPath_.push({
	type:'moveTo',x:p.x,y:p.y}
);
	this.currentX_ = p.x;
	this.currentY_ = p.y;
}
;
	contextPrototype.lineTo = function(aX,aY){
	var p = getCoords(this,aX,aY);
	this.currentPath_.push({
	type:'lineTo',x:p.x,y:p.y}
);
	this.currentX_ = p.x;
	this.currentY_ = p.y;
}
;
	contextPrototype.bezierCurveTo = function(aCP1x,aCP1y,aCP2x,aCP2y,aX,aY){
	var p = getCoords(this,aX,aY);
	var cp1 = getCoords(this,aCP1x,aCP1y);
	var cp2 = getCoords(this,aCP2x,aCP2y);
	bezierCurveTo(this,cp1,cp2,p);
}
;
	// Helper function that takes the already fixed cordinates. function bezierCurveTo(self,cp1,cp2,p){
	self.currentPath_.push({
	type:'bezierCurveTo',cp1x:cp1.x,cp1y:cp1.y,cp2x:cp2.x,cp2y:cp2.y,x:p.x,y:p.y}
);
	self.currentX_ = p.x;
	self.currentY_ = p.y;
}
contextPrototype.quadraticCurveTo = function(aCPx,aCPy,aX,aY){
	// the following is lifted almost directly from // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes var cp = getCoords(this,aCPx,aCPy);
	var p = getCoords(this,aX,aY);
	var cp1 ={
	x:this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_),y:this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_)}
;
	var cp2 ={
	x:cp1.x + (p.x - this.currentX_) / 3.0,y:cp1.y + (p.y - this.currentY_) / 3.0}
;
	bezierCurveTo(this,cp1,cp2,p);
}
;
	contextPrototype.arc = function(aX,aY,aRadius,aStartAngle,aEndAngle,aClockwise){
	aRadius *= Z;
	var arcType = aClockwise ? 'at':'wa';
	var xStart = aX + mc(aStartAngle) * aRadius - Z2;
	var yStart = aY + ms(aStartAngle) * aRadius - Z2;
	var xEnd = aX + mc(aEndAngle) * aRadius - Z2;
	var yEnd = aY + ms(aEndAngle) * aRadius - Z2;
	// IE won't render arches drawn counter clockwise if xStart == xEnd. if (xStart == xEnd && !aClockwise){
	xStart += 0.125;
	// Offset xStart by 1/80 of a pixel. Use something // that can be represented in binary}
var p = getCoords(this,aX,aY);
	var pStart = getCoords(this,xStart,yStart);
	var pEnd = getCoords(this,xEnd,yEnd);
	this.currentPath_.push({
	type:arcType,x:p.x,y:p.y,radius:aRadius,xStart:pStart.x,yStart:pStart.y,xEnd:pEnd.x,yEnd:pEnd.y}
);
}
;
	contextPrototype.rect = function(aX,aY,aWidth,aHeight){
	this.moveTo(aX,aY);
	this.lineTo(aX + aWidth,aY);
	this.lineTo(aX + aWidth,aY + aHeight);
	this.lineTo(aX,aY + aHeight);
	this.closePath();
}
;
	contextPrototype.strokeRect = function(aX,aY,aWidth,aHeight){
	var oldPath = this.currentPath_;
	this.beginPath();
	this.moveTo(aX,aY);
	this.lineTo(aX + aWidth,aY);
	this.lineTo(aX + aWidth,aY + aHeight);
	this.lineTo(aX,aY + aHeight);
	this.closePath();
	this.stroke();
	this.currentPath_ = oldPath;
}
;
	contextPrototype.fillRect = function(aX,aY,aWidth,aHeight){
	var oldPath = this.currentPath_;
	this.beginPath();
	this.moveTo(aX,aY);
	this.lineTo(aX + aWidth,aY);
	this.lineTo(aX + aWidth,aY + aHeight);
	this.lineTo(aX,aY + aHeight);
	this.closePath();
	this.fill();
	this.currentPath_ = oldPath;
}
;
	contextPrototype.createLinearGradient = function(aX0,aY0,aX1,aY1){
	var gradient = new CanvasGradient_('gradient');
	gradient.x0_ = aX0;
	gradient.y0_ = aY0;
	gradient.x1_ = aX1;
	gradient.y1_ = aY1;
	return gradient;
}
;
	contextPrototype.createRadialGradient = function(aX0,aY0,aR0,aX1,aY1,aR1){
	var gradient = new CanvasGradient_('gradientradial');
	gradient.x0_ = aX0;
	gradient.y0_ = aY0;
	gradient.r0_ = aR0;
	gradient.x1_ = aX1;
	gradient.y1_ = aY1;
	gradient.r1_ = aR1;
	return gradient;
}
;
	contextPrototype.drawImage = function(image,var_args){
	var dx,dy,dw,dh,sx,sy,sw,sh;
	// to find the original width we overide the width and height var oldRuntimeWidth = image.runtimeStyle.width;
	var oldRuntimeHeight = image.runtimeStyle.height;
	image.runtimeStyle.width = 'auto';
	image.runtimeStyle.height = 'auto';
	// get the original size var w = image.width;
	var h = image.height;
	// and remove overides image.runtimeStyle.width = oldRuntimeWidth;
	image.runtimeStyle.height = oldRuntimeHeight;
	if (arguments.length == 3){
	dx = arguments[1];
	dy = arguments[2];
	sx = sy = 0;
	sw = dw = w;
	sh = dh = h;
}
else if (arguments.length == 5){
	dx = arguments[1];
	dy = arguments[2];
	dw = arguments[3];
	dh = arguments[4];
	sx = sy = 0;
	sw = w;
	sh = h;
}
else if (arguments.length == 9){
	sx = arguments[1];
	sy = arguments[2];
	sw = arguments[3];
	sh = arguments[4];
	dx = arguments[5];
	dy = arguments[6];
	dw = arguments[7];
	dh = arguments[8];
}
else{
	throw Error('Invalid number of arguments');
}
var d = getCoords(this,dx,dy);
	var w2 = sw / 2;
	var h2 = sh / 2;
	var vmlStr = [];
	var W = 10;
	var H = 10;
	// For some reason that I've now forgotten,using divs didn't work vmlStr.push(' <g_vml_:group',' coordsize="',Z * W,',',Z * H,'"',' coordorigin="0,0"',' style="width:',W,'px;
	height:',H,'px;
	position:absolute;
	');
	// If filters are necessary (rotation exists),create them // filters are bog-slow,so only create them if abbsolutely necessary // The following check doesn't account for skews (which don't exist // in the canvas spec (yet) anyway. if (this.m_[0][0] != 1 || this.m_[0][1] || this.m_[1][1] != 1 || this.m_[1][0]){
	var filter = [];
	// Note the 12/21 reversal filter.push('M11=',this.m_[0][0],',','M12=',this.m_[1][0],',','M21=',this.m_[0][1],',','M22=',this.m_[1][1],',','Dx=',mr(d.x / Z),',','Dy=',mr(d.y / Z),'');
	// Bounding box calculation (need to minimize displayed area so that // filters don't waste time on unused pixels. var max = d;
	var c2 = getCoords(this,dx + dw,dy);
	var c3 = getCoords(this,dx,dy + dh);
	var c4 = getCoords(this,dx + dw,dy + dh);
	max.x = m.max(max.x,c2.x,c3.x,c4.x);
	max.y = m.max(max.y,c2.y,c3.y,c4.y);
	vmlStr.push('padding:0 ',mr(max.x / Z),'px ',mr(max.y / Z),'px 0;
	filter:progid:DXImageTransform.Microsoft.Matrix(',filter.join(''),",sizingmethod='clip');
	");
}
else{
	vmlStr.push('top:',mr(d.y / Z),'px;
	left:',mr(d.x / Z),'px;
	');
}
vmlStr.push(' ">','<g_vml_:image src="',image.src,'"',' style="width:',Z * dw,'px;
	',' height:',Z * dh,'px"',' cropleft="',sx / w,'"',' croptop="',sy / h,'"',' cropright="',(w - sx - sw) / w,'"',' cropbottom="',(h - sy - sh) / h,'"',' />','</g_vml_:group>');
	this.element_.insertAdjacentHTML('BeforeEnd',vmlStr.join(''));
}
;
	contextPrototype.stroke = function(aFill){
	var lineStr = [];
	var lineOpen = false;
	var W = 10;
	var H = 10;
	lineStr.push('<g_vml_:shape',' filled="',!!aFill,'"',' style="position:absolute;
	width:',W,'px;
	height:',H,'px;
	"',' coordorigin="0,0"',' coordsize="',Z * W,',',Z * H,'"',' stroked="',!aFill,'"',' path="');
	var newSeq = false;
	var min ={
	x:null,y:null}
;
	var max ={
	x:null,y:null}
;
	for (var i = 0;
	i < this.currentPath_.length;
	i++){
	var p = this.currentPath_[i];
	var c;
	switch (p.type){
	case 'moveTo':c = p;
	lineStr.push(' m ',mr(p.x),',',mr(p.y));
	break;
	case 'lineTo':lineStr.push(' l ',mr(p.x),',',mr(p.y));
	break;
	case 'close':lineStr.push(' x ');
	p = null;
	break;
	case 'bezierCurveTo':lineStr.push(' c ',mr(p.cp1x),',',mr(p.cp1y),',',mr(p.cp2x),',',mr(p.cp2y),',',mr(p.x),',',mr(p.y));
	break;
	case 'at':case 'wa':lineStr.push(' ',p.type,' ',mr(p.x - this.arcScaleX_ * p.radius),',',mr(p.y - this.arcScaleY_ * p.radius),' ',mr(p.x + this.arcScaleX_ * p.radius),',',mr(p.y + this.arcScaleY_ * p.radius),' ',mr(p.xStart),',',mr(p.yStart),' ',mr(p.xEnd),',',mr(p.yEnd));
	break;
}
// TODO:Following is broken for curves due to // move to proper paths. // Figure out dimensions so we can do gradient fills // properly if (p){
	if (min.x == null || p.x < min.x){
	min.x = p.x;
}
if (max.x == null || p.x > max.x){
	max.x = p.x;
}
if (min.y == null || p.y < min.y){
	min.y = p.y;
}
if (max.y == null || p.y > max.y){
	max.y = p.y;
}
}
}
lineStr.push(' ">');
	if (!aFill){
	appendStroke(this,lineStr);
}
else{
	appendFill(this,lineStr,min,max);
}
lineStr.push('</g_vml_:shape>');
	this.element_.insertAdjacentHTML('beforeEnd',lineStr.join(''));
}
;
	function appendStroke(ctx,lineStr){
	var a = processStyle(ctx.strokeStyle);
	var color = a.color;
	var opacity = a.alpha * ctx.globalAlpha;
	var lineWidth = ctx.lineScale_ * ctx.lineWidth;
	// VML cannot correctly render a line if the width is less than 1px. // In that case,we dilute the color to make the line look thinner. if (lineWidth < 1){
	opacity *= lineWidth;
}
lineStr.push( '<g_vml_:stroke',' opacity="',opacity,'"',' joinstyle="',ctx.lineJoin,'"',' miterlimit="',ctx.miterLimit,'"',' endcap="',processLineCap(ctx.lineCap),'"',' weight="',lineWidth,'px"',' color="',color,'" />' );
}
function appendFill(ctx,lineStr,min,max){
	var fillStyle = ctx.fillStyle;
	var arcScaleX = ctx.arcScaleX_;
	var arcScaleY = ctx.arcScaleY_;
	var width = max.x - min.x;
	var height = max.y - min.y;
	if (fillStyle instanceof CanvasGradient_){
	// TODO:Gradients transformed with the transformation matrix. var angle = 0;
	var focus ={
	x:0,y:0}
;
	// additional offset var shift = 0;
	// scale factor for offset var expansion = 1;
	if (fillStyle.type_ == 'gradient'){
	var x0 = fillStyle.x0_ / arcScaleX;
	var y0 = fillStyle.y0_ / arcScaleY;
	var x1 = fillStyle.x1_ / arcScaleX;
	var y1 = fillStyle.y1_ / arcScaleY;
	var p0 = getCoords(ctx,x0,y0);
	var p1 = getCoords(ctx,x1,y1);
	var dx = p1.x - p0.x;
	var dy = p1.y - p0.y;
	angle = Math.atan2(dx,dy) * 180 / Math.PI;
	// The angle should be a non-negative number. if (angle < 0){
	angle += 360;
}
// Very small angles produce an unexpected result because they are // converted to a scientific notation string. if (angle < 1e-6){
	angle = 0;
}
}
else{
	var p0 = getCoords(ctx,fillStyle.x0_,fillStyle.y0_);
	focus ={
	x:(p0.x - min.x) / width,y:(p0.y - min.y) / height}
;
	width /= arcScaleX * Z;
	height /= arcScaleY * Z;
	var dimension = m.max(width,height);
	shift = 2 * fillStyle.r0_ / dimension;
	expansion = 2 * fillStyle.r1_ / dimension - shift;
}
// We need to sort the color stops in ascending order by offset,// otherwise IE won't interpret it correctly. var stops = fillStyle.colors_;
	stops.sort(function(cs1,cs2){
	return cs1.offset - cs2.offset;
}
);
	var length = stops.length;
	var color1 = stops[0].color;
	var color2 = stops[length - 1].color;
	var opacity1 = stops[0].alpha * ctx.globalAlpha;
	var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
	var colors = [];
	for (var i = 0;
	i < length;
	i++){
	var stop = stops[i];
	colors.push(stop.offset * expansion + shift + ' ' + stop.color);
}
// When colors attribute is used,the meanings of opacity and o:opacity2 // are reversed. lineStr.push('<g_vml_:fill type="',fillStyle.type_,'"',' method="none" focus="100%"',' color="',color1,'"',' color2="',color2,'"',' colors="',colors.join(','),'"',' opacity="',opacity2,'"',' g_o_:opacity2="',opacity1,'"',' angle="',angle,'"',' focusposition="',focus.x,',',focus.y,'" />');
}
else if (fillStyle instanceof CanvasPattern_){
	if (width && height){
	var deltaLeft = -min.x;
	var deltaTop = -min.y;
	lineStr.push('<g_vml_:fill',' position="',deltaLeft / width * arcScaleX * arcScaleX,',',deltaTop / height * arcScaleY * arcScaleY,'"',' type="tile"',// TODO:Figure out the correct size to fit the scale. //' size="',w,'px ',h,'px"',' src="',fillStyle.src_,'" />');
}
}
else{
	var a = processStyle(ctx.fillStyle);
	var color = a.color;
	var opacity = a.alpha * ctx.globalAlpha;
	lineStr.push('<g_vml_:fill color="',color,'" opacity="',opacity,'" />');
}
}
contextPrototype.fill = function(){
	this.stroke(true);
}
;
	contextPrototype.closePath = function(){
	this.currentPath_.push({
	type:'close'}
);
}
;
	function getCoords(ctx,aX,aY){
	var m = ctx.m_;
	return{
	x:Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2,y:Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2}
;
}
;
	contextPrototype.save = function(){
	var o ={
}
;
	copyState(this,o);
	this.aStack_.push(o);
	this.mStack_.push(this.m_);
	this.m_ = matrixMultiply(createMatrixIdentity(),this.m_);
}
;
	contextPrototype.restore = function(){
	if (this.aStack_.length){
	copyState(this.aStack_.pop(),this);
	this.m_ = this.mStack_.pop();
}
}
;
	function matrixIsFinite(m){
	return isFinite(m[0][0]) && isFinite(m[0][1]) && isFinite(m[1][0]) && isFinite(m[1][1]) && isFinite(m[2][0]) && isFinite(m[2][1]);
}
function setM(ctx,m,updateLineScale){
	if (!matrixIsFinite(m)){
	return;
}
ctx.m_ = m;
	if (updateLineScale){
	// Get the line scale. // Determinant of this.m_ means how much the area is enlarged by the // transformation. So its square root can be used as a scale factor // for width. var det = m[0][0] * m[1][1] - m[0][1] * m[1][0];
	ctx.lineScale_ = sqrt(abs(det));
}
}
contextPrototype.translate = function(aX,aY){
	var m1 = [ [1,0,0],[0,1,0],[aX,aY,1] ];
	setM(this,matrixMultiply(m1,this.m_),false);
}
;
	contextPrototype.rotate = function(aRot){
	var c = mc(aRot);
	var s = ms(aRot);
	var m1 = [ [c,s,0],[-s,c,0],[0,0,1] ];
	setM(this,matrixMultiply(m1,this.m_),false);
}
;
	contextPrototype.scale = function(aX,aY){
	this.arcScaleX_ *= aX;
	this.arcScaleY_ *= aY;
	var m1 = [ [aX,0,0],[0,aY,0],[0,0,1] ];
	setM(this,matrixMultiply(m1,this.m_),true);
}
;
	contextPrototype.transform = function(m11,m12,m21,m22,dx,dy){
	var m1 = [ [m11,m12,0],[m21,m22,0],[dx,dy,1] ];
	setM(this,matrixMultiply(m1,this.m_),true);
}
;
	contextPrototype.setTransform = function(m11,m12,m21,m22,dx,dy){
	var m = [ [m11,m12,0],[m21,m22,0],[dx,dy,1] ];
	setM(this,m,true);
}
;
	/** * The text drawing function. * The maxWidth argument isn't taken in account,since no browser supports * it yet. */
 contextPrototype.drawText_ = function(text,x,y,maxWidth,stroke){
	var m = this.m_,delta = 1000,left = 0,right = delta,offset ={
	x:0,y:0}
,lineStr = [];
	var fontStyle = getComputedStyle(processFontStyle(this.font),this.element_);
	var fontStyleString = buildStyle(fontStyle);
	var elementStyle = this.element_.currentStyle;
	var textAlign = this.textAlign.toLowerCase();
	switch (textAlign){
	case 'left':case 'center':case 'right':break;
	case 'end':textAlign = elementStyle.direction == 'ltr' ? 'right':'left';
	break;
	case 'start':textAlign = elementStyle.direction == 'rtl' ? 'right':'left';
	break;
	default:textAlign = 'left';
}
// 1.75 is an arbitrary number,as there is no info about the text baseline switch (this.textBaseline){
	case 'hanging':case 'top':offset.y = fontStyle.size / 1.75;
	break;
	case 'middle':break;
	default:case null:case 'alphabetic':case 'ideographic':case 'bottom':offset.y = -fontStyle.size / 2.25;
	break;
}
switch(textAlign){
	case 'right':left = delta;
	right = 0.05;
	break;
	case 'center':left = right = delta / 2;
	break;
}
var d = getCoords(this,x + offset.x,y + offset.y);
	lineStr.push('<g_vml_:line from="',-left,' 0" to="',right,' 0.05" ',' coordsize="100 100" coordorigin="0 0"',' filled="',!stroke,'" stroked="',!!stroke,'" style="position:absolute;
	width:1px;
	height:1px;
	">');
	if (stroke){
	appendStroke(this,lineStr);
}
else{
	// TODO:Fix the min and max params. appendFill(this,lineStr,{
	x:-left,y:0}
,{
	x:right,y:fontStyle.size}
);
}
var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' + m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0';
	var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z);
	lineStr.push('<g_vml_:skew on="t" matrix="',skewM,'" ',' offset="',skewOffset,'" origin="',left,' 0" />','<g_vml_:path textpathok="true" />','<g_vml_:textpath on="true" string="',encodeHtmlAttribute(text),'" style="v-text-align:',textAlign,';
	font:',encodeHtmlAttribute(fontStyleString),'" /></g_vml_:line>');
	this.element_.insertAdjacentHTML('beforeEnd',lineStr.join(''));
}
;
	contextPrototype.fillText = function(text,x,y,maxWidth){
	this.drawText_(text,x,y,maxWidth,false);
}
;
	contextPrototype.strokeText = function(text,x,y,maxWidth){
	this.drawText_(text,x,y,maxWidth,true);
}
;
	contextPrototype.measureText = function(text){
	if (!this.textMeasureEl_){
	var s = '<span style="position:absolute;
	' + 'top:-20000px;
	left:0;
	padding:0;
	margin:0;
	border:none;
	' + 'white-space:pre;
	"></span>';
	this.element_.insertAdjacentHTML('beforeEnd',s);
	this.textMeasureEl_ = this.element_.lastChild;
}
var doc = this.element_.ownerDocument;
	this.textMeasureEl_.innerHTML = '';
	this.textMeasureEl_.style.font = this.font;
	// Don't use innerHTML or innerText because they allow markup/whitespace. this.textMeasureEl_.appendChild(doc.createTextNode(text));
	return{
	width:this.textMeasureEl_.offsetWidth}
;
}
;
	/******** STUBS ********/
 contextPrototype.clip = function(){
	// TODO:Implement}
;
	contextPrototype.arcTo = function(){
	// TODO:Implement}
;
	contextPrototype.createPattern = function(image,repetition){
	return new CanvasPattern_(image,repetition);
}
;
	// Gradient / Pattern Stubs function CanvasGradient_(aType){
	this.type_ = aType;
	this.x0_ = 0;
	this.y0_ = 0;
	this.r0_ = 0;
	this.x1_ = 0;
	this.y1_ = 0;
	this.r1_ = 0;
	this.colors_ = [];
}
CanvasGradient_.prototype.addColorStop = function(aOffset,aColor){
	aColor = processStyle(aColor);
	this.colors_.push({
	offset:aOffset,color:aColor.color,alpha:aColor.alpha}
);
}
;
	function CanvasPattern_(image,repetition){
	assertImageIsValid(image);
	switch (repetition){
	case 'repeat':case null:case '':this.repetition_ = 'repeat';
	break case 'repeat-x':case 'repeat-y':case 'no-repeat':this.repetition_ = repetition;
	break;
	default:throwException('SYNTAX_ERR');
}
this.src_ = image.src;
	this.width_ = image.width;
	this.height_ = image.height;
}
function throwException(s){
	throw new DOMException_(s);
}
function assertImageIsValid(img){
	if (!img || img.nodeType != 1 || img.tagName != 'IMG'){
	throwException('TYPE_MISMATCH_ERR');
}
if (img.readyState != 'complete'){
	throwException('INVALID_STATE_ERR');
}
}
function DOMException_(s){
	this.code = this[s];
	this.message = s +':DOM Exception ' + this.code;
}
var p = DOMException_.prototype = new Error;
	p.INDEX_SIZE_ERR = 1;
	p.DOMSTRING_SIZE_ERR = 2;
	p.HIERARCHY_REQUEST_ERR = 3;
	p.WRONG_DOCUMENT_ERR = 4;
	p.INVALID_CHARACTER_ERR = 5;
	p.NO_DATA_ALLOWED_ERR = 6;
	p.NO_MODIFICATION_ALLOWED_ERR = 7;
	p.NOT_FOUND_ERR = 8;
	p.NOT_SUPPORTED_ERR = 9;
	p.INUSE_ATTRIBUTE_ERR = 10;
	p.INVALID_STATE_ERR = 11;
	p.SYNTAX_ERR = 12;
	p.INVALID_MODIFICATION_ERR = 13;
	p.NAMESPACE_ERR = 14;
	p.INVALID_ACCESS_ERR = 15;
	p.VALIDATION_ERR = 16;
	p.TYPE_MISMATCH_ERR = 17;
	// set up externs G_vmlCanvasManager = G_vmlCanvasManager_;
	CanvasRenderingContext2D = CanvasRenderingContext2D_;
	CanvasGradient = CanvasGradient_;
	CanvasPattern = CanvasPattern_;
	DOMException = DOMException_;
}
)();
}
// if

JS代码(master.js):

var _gaq = _gaq || [];
	_gaq.push(['_setAccount','UA-1128111-28']);
	_gaq.push(['_trackPageview']);
	(function(){
	var ga = document.createElement('script');
	ga.type = 'text/javascript';
	ga.async = true;
	ga.src = ('https:' == document.location.protocol ? 'https://ssl':'http://www') + '.google-analytics.com/ga.js';
	var s = document.getElementsByTagName('script')[0];
	s.parentNode.insertBefore(ga,s);
}
)();
	

CSS代码(master.css):

@import url(http://fonts.googleapis.com/css?family=Open+Sans:300,400,700);body{font-family:"Open Sans",sans-serif !important;margin:0;font-size:14px !important;line-height:1.5 !important;color:#333;}
a:hover,a:focus{text-decoration:none;}
h3,h4{margin-top:1.5em !important;}
#features{width:800px;margin:30px auto 0 auto;text-align:center;}
#features p{line-height:1.5;text-align:left;text-indent:15px}
#features .primary{text-align:center;text-indent:0;font-size:20px;}
#features .next-steps{text-align:center;margin-top:20px;margin-bottom:50px;}
#features .next-steps a{font-size:20px;}
#features .next-steps a:nth-child(1){color:red;margin-right:20px;}
#features .next-steps a:nth-child(2){color:green;margin-right:20px;}
#features .next-steps a:nth-child(3){color:blue;}
#features img{box-shadow:rgba(0,0,0,0.3) 0 0 5px;margin-top:20px;margin-bottom:20px;width:400px}
#features img:hover{box-shadow:rgba(0,0,155,0.3) 0 0 5px;}
#header{background:#333;margin:0;padding:0;color:#555;overflow:hidden;}
#header li{display:inline-block;float:left;}
#header li a{display:inline-block;padding:10px;color:pink;text-decoration:none;}
#header li a:hover,#header li a:focus{text-decoration:underline;}
#header li.secondary{float:right;}
#header li.flattr{margin-top:9px;margin-left:5px}
#demos{padding-left:0;margin-top:30px;}
#demos li{list-style:none;text-align:center;width:200px;display:inline-block;margin-right:20px;margin-bottom:25px !important;vertical-align:top;}
#demos li img{box-shadow:rgba(0,0,0,0.2) 0 0 10px;margin-bottom:5px;width:150px;display:inline-block;}
#demos li .caption{display:inline-block;}
#demos li a{display:block;text-decoration:none;font-size:16px;}
#demos li a:hover img{box-shadow:rgba(0,0,255,0.2) 0 0 10px;}
#demos li a:hover .caption{font-weight:bold;}
.github iframe{margin-top:8px;}
.twitter iframe{margin-top:8px;margin-right:-14px;margin-left:10px;}
.github span,.twitter span{color:pink}
#bd-wrapper{padding:10px;min-width:960px;}
#bd-wrapper > ul > li{margin-bottom:5px}
#articles li ul{margin-top:5px;margin-bottom:15px;padding-left:15px;list-style-type:disc}
#articles li ul li{margin-bottom:5px;}
pre{margin-top:0;font-size:12px;vertical-align:top;background:#F4F2E5;display:inline-block;padding:15px;word-wrap:break-word;white-space:pre;}
.canvas-container{border:1px dotted #ccc;display:inline-block;vertical-align:top;-webkit-tap-highlight-color:rgba(0,0,0,0);}
h2 span{font-weight:normal;}
b.bench{font-family:monospace;font-size:18px;background:#ffc;padding:0 3px;border:1px solid #eee;line-height:1.5}
.quick-features{font-weight:300;text-align:left;display:inline-block;vertical-align:top;margin-left:20px;background:#ffc;box-shadow:0 0 5px rgba(0,0,0,0.4);border-radius:5px;padding:10px 10px 5px 10px;font-size:11px;margin-right:-300px;}
.quick-features h3{margin-top:0;text-align:center;}
.quick-features ul{padding-left:0;margin-bottom:0;}
.quick-features li{margin-bottom:5px;list-style-position:inside;list-style-type:circle;}
.quick-features em{color:#777;}
.kitchensink{display:inline-block;vertical-align:top;margin-top:20px;}
.note{font-size:12px;margin-left:10px;}
.coming-soon{color:#f55;}
.gsc-control-cse{padding:4px 4px 0 4px !important;margin-top:5px !important;}

CSS代码(prism.css):

/** * prism.js default theme for JavaScript,CSS and HTML * Based on dabblet (http://dabblet.com) * @author Lea Verou */
code[class*="language-"],pre[class*="language-"]{color:black;text-shadow:0 1px white;font-family:Consolas,Monaco,'Andale Mono',monospace;direction:ltr;text-align:left;white-space:pre;word-spacing:normal;-moz-tab-size:4;-o-tab-size:4;tab-size:4;-webkit-hyphens:none;-moz-hyphens:none;-ms-hyphens:none;hyphens:none;}
@media print{code[class*="language-"],pre[class*="language-"]{text-shadow:none;}
}
/* Code blocks */
pre[class*="language-"]{padding:1em;margin:.5em 0;overflow:auto;}
:not(pre) > code[class*="language-"],pre[class*="language-"]{background:#f5f2f0;}
/* Inline code */
:not(pre) > code[class*="language-"]{padding:.1em;border-radius:.3em;}
.token.comment,.token.prolog,.token.doctype,.token.cdata{color:slategray;}
.token.punctuation{color:#999;}
.namespace{opacity:.7;}
.token.property,.token.tag,.token.boolean,.token.number{color:#905;}
.token.selector,.token.attr-name,.token.string{color:#690;}
.token.operator,.token.entity,.token.url,.language-css .token.string,.style .token.string{color:#a67f59;background:hsla(0,0%,100%,.5);}
.token.atrule,.token.attr-value,.token.keyword{color:#07a;}
.token.regex,.token.important{color:#e90;}
.token.important{font-weight:bold;}
.token.entity{cursor:help;}
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