以下是 js模仿微信打飞机游戏代码 的示例演示效果:
部分效果截图:
HTML代码(index.html):
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>js模仿微信打飞机游戏代码</title>
<meta http-equiv="content" content="text/html" charset="utf-8"/>
<link rel="stylesheet" type="text/css" href="css/main.css"/>
</head>
<body>
<div id="contentdiv">
<div id="startdiv">
<button onclick="begin()">开始游戏</button>
</div>
<div id="maindiv">
<div id="scorediv">
<label>分数:</label>
<label id="label">0</label>
</div>
<div id="suspenddiv">
<button>继续</button><br/>
<button>重新开始</button><br/>
<button>回到主页</button>
</div>
<div id="enddiv">
<p class="plantext">飞机大战分数</p>
<p id="planscore">0</p>
<div><button onclick="jixu()">继续</button></div>
</div>
</div>
</div>
<script type="text/javascript" src="js/main.js"></script>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
</body>
</html>
JS代码(main.js):
//获得主界面var mainDiv=document.getElementById("maindiv");
//获得开始界面var startdiv=document.getElementById("startdiv");
//获得游戏中分数显示界面var scorediv=document.getElementById("scorediv");
//获得分数界面var scorelabel=document.getElementById("label");
//获得暂停界面var suspenddiv=document.getElementById("suspenddiv");
//获得游戏结束界面var enddiv=document.getElementById("enddiv");
//获得游戏结束后分数统计界面var planscore=document.getElementById("planscore");
//初始化分数var scores=0;
/* 创建飞机类 */
function plan(hp,X,Y,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
this.planX=X;
this.planY=Y;
this.imagenode=null;
this.planhp=hp;
this.planscore=score;
this.plansizeX=sizeX;
this.plansizeY=sizeY;
this.planboomimage=boomimage;
this.planisdie=false;
this.plandietimes=0;
this.plandietime=dietime;
this.plansudu=sudu;
//行为/*移动行为 */
this.planmove=function(){
if(scores<=50000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+"px";
}
else if(scores>50000&&scores<=100000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+1+"px";
}
else if(scores>100000&&scores<=150000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+2+"px";
}
else if(scores>150000&&scores<=200000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+3+"px";
}
else if(scores>200000&&scores<=300000){
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+4+"px";
}
else{
this.imagenode.style.top=this.imagenode.offsetTop+this.plansudu+5+"px";
}
}
this.init=function(){
this.imagenode=document.createElement("img");
this.imagenode.style.left=this.planX+"px";
this.imagenode.style.top=this.planY+"px";
this.imagenode.src=imagesrc;
mainDiv.appendChild(this.imagenode);
}
this.init();
}
/*创建子弹类 */
function bullet(X,Y,sizeX,sizeY,imagesrc){
this.bulletX=X;
this.bulletY=Y;
this.bulletimage=null;
this.bulletattach=1;
this.bulletsizeX=sizeX;
this.bulletsizeY=sizeY;
//行为/* 移动行为 */
this.bulletmove=function(){
this.bulletimage.style.top=this.bulletimage.offsetTop-20+"px";
}
this.init=function(){
this.bulletimage=document.createElement("img");
this.bulletimage.style.left= this.bulletX+"px";
this.bulletimage.style.top= this.bulletY+"px";
this.bulletimage.src=imagesrc;
mainDiv.appendChild(this.bulletimage);
}
this.init();
}
/* 创建单行子弹类 */
function oddbullet(X,Y){
bullet.call(this,X,Y,6,14,"image/bullet1.png");
}
/*创建敌机类 */
function enemy(hp,a,b,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc){
plan.call(this,hp,random(a,b),-100,sizeX,sizeY,score,dietime,sudu,boomimage,imagesrc);
}
//产生min到max之间的随机数function random(min,max){
return Math.floor(min+Math.random()*(max-min));
}
/*创建本方飞机类 */
function ourplan(X,Y){
var imagesrc="image/我的飞机.gif";
plan.call(this,1,X,Y,66,80,0,660,0,"image/本方飞机爆炸.gif",imagesrc);
this.imagenode.setAttribute('id','ourplan');
}
/* 创建本方飞机 */
var selfplan=new ourplan(120,485);
//移动事件var ourPlan=document.getElementById('ourplan');
var yidong=function(){
var oevent=window.event||arguments[0];
var chufa=oevent.srcElement||oevent.target;
var selfplanX=oevent.clientX-500;
var selfplanY=oevent.clientY;
ourPlan.style.left=selfplanX-selfplan.plansizeX/2+"px";
ourPlan.style.top=selfplanY-selfplan.plansizeY/2+"px";
// document.getElementsByTagName('img')[0].style.left=selfplanX-selfplan.plansizeX/2+"px";
// document.getElementsByTagName('img')[0]..style.top=selfplanY-selfplan.plansizeY/2+"px";
}
/*暂停事件 */
var number=0;
var zanting=function(){
if(number==0){
suspenddiv.style.display="block";
if(document.removeEventListener){
mainDiv.removeEventListener("mousemove",yidong,true);
bodyobj.removeEventListener("mousemove",bianjie,true);
}
else if(document.detachEvent){
mainDiv.detachEvent("onmousemove",yidong);
bodyobj.detachEvent("onmousemove",bianjie);
}
clearInterval(set);
number=1;
}
else{
suspenddiv.style.display="none";
if(document.addEventListener){
mainDiv.addEventListener("mousemove",yidong,true);
bodyobj.addEventListener("mousemove",bianjie,true);
}
else if(document.attachEvent){
mainDiv.attachEvent("onmousemove",yidong);
bodyobj.attachEvent("onmousemove",bianjie);
}
set=setInterval(start,20);
number=0;
}
}
//判断本方飞机是否移出边界,如果移出边界,则取消mousemove事件,反之加上mousemove事件var bianjie=function(){
var oevent=window.event||arguments[0];
var bodyobjX=oevent.clientX;
var bodyobjY=oevent.clientY;
if(bodyobjX<505||bodyobjX>815||bodyobjY<0||bodyobjY>568){
if(document.removeEventListener){
mainDiv.removeEventListener("mousemove",yidong,true);
}
else if(document.detachEvent){
mainDiv.detachEvent("onmousemove",yidong);
}
}
else{
if(document.addEventListener){
mainDiv.addEventListener("mousemove",yidong,true);
}
else if(document.attachEvent){
mainDiv.attachEvent("nomousemove",yidong);
}
}
}
//暂停界面重新开始事件//function chongxinkaishi(){
// location.reload(true);
// startdiv.style.display="none";
// maindiv.style.display="block";
//}
var bodyobj=document.getElementsByTagName("body")[0];
if(document.addEventListener){
//为本方飞机添加移动和暂停 mainDiv.addEventListener("mousemove",yidong,true);
//为本方飞机添加暂停事件 selfplan.imagenode.addEventListener("click",zanting,true);
//为body添加判断本方飞机移出边界事件 bodyobj.addEventListener("mousemove",bianjie,true);
//为暂停界面的继续按钮添加暂停事件 suspenddiv.getElementsByTagName("button")[0].addEventListener("click",zanting,true);
// suspenddiv.getElementsByTagName("button")[1].addEventListener("click",chongxinkaishi,true);
//为暂停界面的返回主页按钮添加事件 suspenddiv.getElementsByTagName("button")[2].addEventListener("click",jixu,true);
}
else if(document.attachEvent){
//为本方飞机添加移动 mainDiv.attachEvent("onmousemove",yidong);
//为本方飞机添加暂停事件 selfplan.imagenode.attachEvent("onclick",zanting);
//为body添加判断本方飞机移出边界事件 bodyobj.attachEvent("onmousemove",bianjie);
//为暂停界面的继续按钮添加暂停事件 suspenddiv.getElementsByTagName("button")[0].attachEvent("onclick",zanting);
// suspenddiv.getElementsByTagName("button")[1].attachEvent("click",chongxinkaishi,true);
//为暂停界面的返回主页按钮添加事件 suspenddiv.getElementsByTagName("button")[2].attachEvent("click",jixu,true);
}
//初始化隐藏本方飞机selfplan.imagenode.style.display="none";
/*敌机对象数组 */
var enemys=[];
/*子弹对象数组 */
var bullets=[];
var mark=0;
var mark1=0;
var backgroundPositionY=0;
/*开始函数 */
function start(){
mainDiv.style.backgroundPositionY=backgroundPositionY+"px";
backgroundPositionY+=0.5;
if(backgroundPositionY==568){
backgroundPositionY=0;
}
mark++;
/* 创建敌方飞机 */
if(mark==20){
mark1++;
//中飞机 if(mark1%5==0){
enemys.push(new enemy(6,25,274,46,60,5000,360,random(1,3),"image/中飞机爆炸.gif","image/enemy3_fly_1.png"));
}
//大飞机 if(mark1==20){
enemys.push(new enemy(12,57,210,110,164,30000,540,1,"image/大飞机爆炸.gif","image/enemy2_fly_1.png"));
mark1=0;
}
//小飞机 else{
enemys.push(new enemy(1,19,286,34,24,1000,360,random(1,4),"image/小飞机爆炸.gif","image/enemy1_fly_1.png"));
}
mark=0;
}
/*移动敌方飞机 */
var enemyslen=enemys.length;
for(var i=0;
i<enemyslen;
i++){
if(enemys[i].planisdie!=true){
enemys[i].planmove();
}
/* 如果敌机超出边界,删除敌机 */
if(enemys[i].imagenode.offsetTop>568){
mainDiv.removeChild(enemys[i].imagenode);
enemys.splice(i,1);
enemyslen--;
}
//当敌机死亡标记为true时,经过一段时间后清除敌机 if(enemys[i].planisdie==true){
enemys[i].plandietimes+=20;
if(enemys[i].plandietimes==enemys[i].plandietime){
mainDiv.removeChild(enemys[i].imagenode);
enemys.splice(i,1);
enemyslen--;
}
}
}
/*创建子弹*/
if(mark%5==0){
bullets.push(new oddbullet(parseInt(selfplan.imagenode.style.left)+31,parseInt(selfplan.imagenode.style.top)-10));
}
/*移动子弹*/
var bulletslen=bullets.length;
for(var i=0;
i<bulletslen;
i++){
bullets[i].bulletmove();
/*如果子弹超出边界,删除子弹*/
if(bullets[i].bulletimage.offsetTop<0){
mainDiv.removeChild(bullets[i].bulletimage);
bullets.splice(i,1);
bulletslen--;
}
}
/*碰撞判断*/
for(var k=0;
k<bulletslen;
k++){
for(var j=0;
j<enemyslen;
j++){
//判断碰撞本方飞机 if(enemys[j].planisdie==false){
if(enemys[j].imagenode.offsetLeft+enemys[j].plansizeX>=selfplan.imagenode.offsetLeft&&enemys[j].imagenode.offsetLeft<=selfplan.imagenode.offsetLeft+selfplan.plansizeX){
if(enemys[j].imagenode.offsetTop+enemys[j].plansizeY>=selfplan.imagenode.offsetTop+40&&enemys[j].imagenode.offsetTop<=selfplan.imagenode.offsetTop-20+selfplan.plansizeY){
//碰撞本方飞机,游戏结束,统计分数 selfplan.imagenode.src="image/本方飞机爆炸.gif";
enddiv.style.display="block";
planscore.innerHTML=scores;
if(document.removeEventListener){
mainDiv.removeEventListener("mousemove",yidong,true);
bodyobj.removeEventListener("mousemove",bianjie,true);
}
else if(document.detachEvent){
mainDiv.detachEvent("onmousemove",yidong);
bodyobj.removeEventListener("mousemove",bianjie,true);
}
clearInterval(set);
}
}
//判断子弹与敌机碰撞 if((bullets[k].bulletimage.offsetLeft+bullets[k].bulletsizeX>enemys[j].imagenode.offsetLeft)&&(bullets[k].bulletimage.offsetLeft<enemys[j].imagenode.offsetLeft+enemys[j].plansizeX)){
if(bullets[k].bulletimage.offsetTop<=enemys[j].imagenode.offsetTop+enemys[j].plansizeY&&bullets[k].bulletimage.offsetTop+bullets[k].bulletsizeY>=enemys[j].imagenode.offsetTop){
//敌机血量减子弹攻击力 enemys[j].planhp=enemys[j].planhp-bullets[k].bulletattach;
//敌机血量为0,敌机图片换为爆炸图片,死亡标记为true,计分 if(enemys[j].planhp==0){
scores=scores+enemys[j].planscore;
scorelabel.innerHTML=scores;
enemys[j].imagenode.src=enemys[j].planboomimage;
enemys[j].planisdie=true;
}
//删除子弹 mainDiv.removeChild(bullets[k].bulletimage);
bullets.splice(k,1);
bulletslen--;
break;
}
}
}
}
}
}
/*开始游戏按钮点击事件 */
var set;
function begin(){
startdiv.style.display="none";
mainDiv.style.display="block";
selfplan.imagenode.style.display="block";
scorediv.style.display="block";
/* 调用开始函数 */
set=setInterval(start,20);
}
//游戏结束后点击继续按钮事件function jixu(){
location.reload(true);
}
/* 完成界面的初始化 敌方小飞机一个 我方飞机一个 */
CSS代码(main.css):
*{margin:0;padding:0;}
#contentdiv{position:absolute;left:500px;}
#startdiv{width:320px;height:568px;background-image:url(../image/开始背景.png);}
button{outline:none;}
#startdiv button{position:absolute;top:500px;left:82px;width:150px;height:30px;border:1px solid black;border-radius:30px;background-color:#c4c9ca;}
#maindiv{width:320px;height:568px;background-image:url(../image/background_1.png);display:none;}
#maindiv img{position:absolute;z-index:1;}
#scorediv{font-size:16px;font-weight:bold;position:absolute;top:10px;left:10px;display:none;}
#scorediv{font-size:18px;font-weight:bold;}
#suspenddiv{position:absolute;top:210px;left:82px;display:none;z-index:2;}
#suspenddiv button{width:150px;height:30px;margin-bottom:20px;border:1px solid black;border-radius:30px;background-color:#c4c9ca;}
#enddiv{position:absolute;top:210px;left:75px;border:1px solid gray;border-radius:5px;text-align:center;background-color:#d7ddde;display:none;z-index:2;}
.plantext{width:160px;height:30px;line-height:30px;font-size:16px;font-weight:bold;}
#planscore{width:160px;height:80px;line-height:80px;border-top:1px solid gray;border-bottom:1px solid gray;font-size:16px;font-weight:bold;}
#enddiv div{width:160px;height:50px;}
#enddiv div button{margin-top:10px;width:90px;height:30px;border:1px solid gray;border-radius:30px;}